AI Insights · Timothy · October 2024
Top 5 Puzzle Games on Android in Ireland: Q3 2024 Performance
Explore the performance trends of the top five puzzle games on Android in Ireland during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top five puzzle games on the Android platform in Ireland displayed interesting trends in terms of downloads, revenue, and active users. This analysis draws on data from Sensor Tower, offering a glimpse into the performance of these popular games.
June's Journey: Hidden Objects by Wooga saw its weekly revenue fluctuate, peaking at around $4K at the end of July before dipping to approximately $2.8K mid-September, then closing the quarter at $3.9K. Weekly downloads were relatively stable, with a notable spike to 613 in late July. Active users rose to a high of 3.6K in July and then tapered off to around 2.5K by the end of September.
Screw Out: Jam Puzzle from Zego Global Pte experienced a significant increase in weekly revenue, starting at $45 and climbing to $2.8K in late August, before gradually declining to $1.2K by the end of September. Downloads reached a peak of 3.4K in early August, while active users also rose to 7.4K in mid-August, before settling at just over 3.4K by the quarter's end.
Screw Jam by Rollic Games showed a decline in weekly revenue from $1.2K at the beginning of July to $717 by the end of September. Downloads remained relatively steady, ranging from 321 to 532 throughout the quarter. Active users saw a slight increase from 1.4K to 1.8K over the same period.
Manor Matters, developed by Playrix, had weekly revenue that varied, reaching a high of $1.4K in August before stabilizing around $1.2K in September. Downloads were consistent, with a slight increase to 130 in early September. Active users fluctuated, peaking at 1.3K in early September and then stabilizing at around 1.1K by the end of the quarter.
Finally, NYT Games: Word, Number, Logic from The New York Times Company maintained steady weekly downloads, hovering around 600 to 800 throughout the quarter. Revenue showed notable peaks, reaching $1.8K in mid-July and $1.6K in late September. Active users remained stable, averaging around 4.8K.
For more detailed insights and data, visit Sensor Tower's platform to explore these trends further.